Chapter 11 Examples
These pages have the complete source code and examples
from Chapter 11, Drawing Pictures, from the Java Developer's Resource.
Java has a full range of graphics objects and methods that draw rectangles, ovals, lines, polygons and more. These are all part of the java.awt.Graphics class. Every applet has a graphics context which is an instance of java.awt.Graphics. This object is passed into the paint method where you call its individual methods.
Topics covered in this chapter include
- The Java Coordinate System
- Drawing Text
- Changing the Font
- Changing the color
- Drawing Straight Lines
- Drawing Curved Lines
- Mapping an imaginary space onto the real one
Examples from Other Chapters
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Copyright 1996 Elliotte Rusty Harold
Last Modified July 21, 1996