Java Sockets and Server Sockets
In this talk:
I assume you
Applet Network Security Restrictions
Packets Allow Error Correction
The java.net.Socket class
Constructing a Socket
You must at least specify the remote host and port to connect to.
You cannot just connect to any port on any host. The remote host must actually be listening for connections on that port.
Picking an IP address
Choosing a Local Port
Sending and Receiving Data
Reading Input from a Socket
Writing Output to a Socket
Reading and Writing to a Socket
Some protocols require the reads and the writes to be interlaced. That is:
Other protocols, such as HTTP 1.0, have multiple writes, followed by multiple reads, like this:
Other protocols don't care and allow client requests and server responses to be freely intermixed.
These methods to return information about the socket:
The java.net.ServerSocket Class
Constructing Server Sockets
When you create a ServerSocket object, it attempts to bind to the port on the local host given by the port argument.
On Unix systems (but not Windows or the Mac) your program must be running as root to bind to a port between 1 and 1023.
Expanding the Queue
Choosing an IP address
On a server with multiple IP addresses, the getInetAddress() method tells you which one this server socket is listening to.
The accept() and close() methods provide the basic functionality of a server socket.
Reading Data with a ServerSocket
Writing Data to a Client
Interacting with a Client
Adding Threading to a Server
Adding a Thread Pool to a Server
Every time you pass through this loop, a new thread gets created. Every time a connection is finished the thread is disposed of.
Setting Server Socket Options
The UDP Classes
Two DatagramPacket Constructors
With a destination:
DatagramPackets are not immutable.
Sending UDP Datagrams
Receiving UDP Datagrams
To Learn More
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