Classes in this File | Line Coverage | Branch Coverage | Complexity | ||||||||
AbstractRandomGenerator |
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1 | /* |
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2 | * Copyright 2005 The Apache Software Foundation. |
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3 | * |
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4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
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5 | * you may not use this file except in compliance with the License. |
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6 | * You may obtain a copy of the License at |
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7 | * |
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8 | * http://www.apache.org/licenses/LICENSE-2.0 |
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9 | * |
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10 | * Unless required by applicable law or agreed to in writing, software |
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11 | * distributed under the License is distributed on an "AS IS" BASIS, |
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12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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13 | * See the License for the specific language governing permissions and |
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14 | * limitations under the License. |
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15 | */ |
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16 | package org.apache.commons.math.random; |
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17 | ||
18 | /** |
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19 | * Abstract class implementing the {@link RandomGenerator} interface. |
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20 | * Default implementations for all methods other than {@link #nextDouble()} and |
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21 | * {@link #setSeed(long)} are provided. |
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22 | * <p> |
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23 | * All data generation methods are based on <code>nextDouble().</code> |
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24 | * Concrete implementations <strong>must</strong> override |
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25 | * this method and <strong>should</strong> provide better / more |
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26 | * performant implementations of the other methods if the underlying PRNG |
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27 | * supplies them. |
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28 | * |
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29 | * @since 1.1 |
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30 | * @version $Revision$ $Date: 2005-07-04 16:30:05 -0700 (Mon, 04 Jul 2005) $ |
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31 | */ |
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32 | public abstract class AbstractRandomGenerator implements RandomGenerator { |
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33 | ||
34 | /** |
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35 | * Cached random normal value. The default implementation for |
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36 | * {@link #nextGaussian} generates pairs of values and this field caches the |
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37 | * second value so that the full algorithm is not executed for every |
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38 | * activation. The value <code>Double.NaN</code> signals that there is |
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39 | * no cached value. Use {@link #clear} to clear the cached value. |
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40 | */ |
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41 | 30 | private double cachedNormalDeviate = Double.NaN; |
42 | ||
43 | /** |
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44 | * Construct a RandomGenerator. |
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45 | */ |
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46 | public AbstractRandomGenerator() { |
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47 | 30 | super(); |
48 | ||
49 | 30 | } |
50 | ||
51 | /** |
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52 | * Clears the cache used by the default implementation of |
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53 | * {@link #nextGaussian}. Implemementations that do not override the |
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54 | * default implementation of <code>nextGaussian</code> should call this |
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55 | * method in the implementation of {@link #setSeed(long)} |
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56 | */ |
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57 | public void clear() { |
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58 | 6 | cachedNormalDeviate = Double.NaN; |
59 | 6 | } |
60 | ||
61 | /** |
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62 | * Sets the seed of the underyling random number generator using a |
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63 | * <code>long</code> seed. Sequences of values generated starting with the |
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64 | * same seeds should be identical. |
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65 | * <p> |
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66 | * Implementations that do not override the default implementation of |
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67 | * <code>nextGaussian</code> should include a call to {@link #clear} in the |
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68 | * implementation of this method. |
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69 | * |
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70 | * @param seed the seed value |
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71 | */ |
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72 | public abstract void setSeed(long seed); |
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73 | ||
74 | /** |
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75 | * Generates random bytes and places them into a user-supplied |
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76 | * byte array. The number of random bytes produced is equal to |
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77 | * the length of the byte array. |
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78 | * <p> |
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79 | * The default implementation fills the array with bytes extracted from |
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80 | * random integers generated using {@link #nextInt}. |
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81 | * |
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82 | * @param bytes the non-null byte array in which to put the |
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83 | * random bytes |
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84 | */ |
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85 | public void nextBytes(byte[] bytes) { |
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86 | 2004 | int bytesOut = 0; |
87 | 34004 | while (bytesOut < bytes.length) { |
88 | 34004 | int randInt = nextInt(); |
89 | 134006 | for (int i = 0; i < 3; i++) { |
90 | 102006 | if ( i > 0) { |
91 | 68002 | randInt = randInt >> 8; |
92 | } |
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93 | 102006 | bytes[bytesOut++] = (byte) randInt; |
94 | 102006 | if (bytesOut == bytes.length) { |
95 | 2004 | return; |
96 | } |
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97 | } |
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98 | } |
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99 | 0 | } |
100 | ||
101 | /** |
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102 | * Returns the next pseudorandom, uniformly distributed <code>int</code> |
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103 | * value from this random number generator's sequence. |
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104 | * All 2<font size="-1"><sup>32</sup></font> possible <tt>int</tt> values |
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105 | * should be produced with (approximately) equal probability. |
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106 | * <p> |
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107 | * The default implementation provided here returns |
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108 | * <pre> |
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109 | * <code>(int) (nextDouble() * Integer.MAX_VALUE)</code> |
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110 | * </pre> |
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111 | * |
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112 | * @return the next pseudorandom, uniformly distributed <code>int</code> |
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113 | * value from this random number generator's sequence |
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114 | */ |
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115 | public int nextInt() { |
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116 | 34004 | return (int) (nextDouble() * Integer.MAX_VALUE); |
117 | } |
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118 | ||
119 | /** |
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120 | * Returns a pseudorandom, uniformly distributed <tt>int</tt> value |
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121 | * between 0 (inclusive) and the specified value (exclusive), drawn from |
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122 | * this random number generator's sequence. |
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123 | * <p> |
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124 | * The default implementation returns |
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125 | * <pre> |
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126 | * <code>(int) (nextDouble() * n</code> |
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127 | * </pre> |
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128 | * |
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129 | * @param n the bound on the random number to be returned. Must be |
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130 | * positive. |
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131 | * @return a pseudorandom, uniformly distributed <tt>int</tt> |
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132 | * value between 0 (inclusive) and n (exclusive). |
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133 | * @throws IllegalArgumentException if n is not positive. |
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134 | */ |
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135 | public int nextInt(int n) { |
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136 | 2002 | if (n <= 0 ) { |
137 | 2 | throw new IllegalArgumentException("upper bound must be positive"); |
138 | } |
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139 | 2000 | int result = (int) (nextDouble() * n); |
140 | 2000 | return result < n ? result : n - 1; |
141 | } |
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142 | ||
143 | /** |
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144 | * Returns the next pseudorandom, uniformly distributed <code>long</code> |
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145 | * value from this random number generator's sequence. All |
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146 | * 2<font size="-1"><sup>64</sup></font> possible <tt>long</tt> values |
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147 | * should be produced with (approximately) equal probability. |
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148 | * <p> |
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149 | * The default implementation returns |
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150 | * <pre> |
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151 | * <code>(long) (nextDouble() * Long.MAX_VALUE)</code> |
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152 | * </pre> |
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153 | * |
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154 | * @return the next pseudorandom, uniformly distributed <code>long</code> |
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155 | *value from this random number generator's sequence |
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156 | */ |
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157 | public long nextLong() { |
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158 | 2000 | return (long) (nextDouble() * Long.MAX_VALUE); |
159 | } |
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160 | ||
161 | /** |
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162 | * Returns the next pseudorandom, uniformly distributed |
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163 | * <code>boolean</code> value from this random number generator's |
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164 | * sequence. |
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165 | * <p> |
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166 | * The default implementation returns |
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167 | * <pre> |
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168 | * <code>nextDouble() <= 0.5</code> |
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169 | * </pre> |
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170 | * |
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171 | * @return the next pseudorandom, uniformly distributed |
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172 | * <code>boolean</code> value from this random number generator's |
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173 | * sequence |
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174 | */ |
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175 | public boolean nextBoolean() { |
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176 | 2000 | return nextDouble() <= 0.5; |
177 | } |
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178 | ||
179 | /** |
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180 | * Returns the next pseudorandom, uniformly distributed <code>float</code> |
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181 | * value between <code>0.0</code> and <code>1.0</code> from this random |
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182 | * number generator's sequence. |
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183 | * <p> |
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184 | * The default implementation returns |
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185 | * <pre> |
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186 | * <code>(float) nextDouble() </code> |
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187 | * </pre> |
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188 | * |
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189 | * @return the next pseudorandom, uniformly distributed <code>float</code> |
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190 | * value between <code>0.0</code> and <code>1.0</code> from this |
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191 | * random number generator's sequence |
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192 | */ |
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193 | public float nextFloat() { |
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194 | 2000 | return (float) nextDouble(); |
195 | } |
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196 | ||
197 | /** |
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198 | * Returns the next pseudorandom, uniformly distributed |
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199 | * <code>double</code> value between <code>0.0</code> and |
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200 | * <code>1.0</code> from this random number generator's sequence. |
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201 | * <p> |
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202 | * This method provides the underlying source of random data used by the |
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203 | * other methods. |
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204 | * |
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205 | * @return the next pseudorandom, uniformly distributed |
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206 | * <code>double</code> value between <code>0.0</code> and |
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207 | * <code>1.0</code> from this random number generator's sequence |
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208 | */ |
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209 | public abstract double nextDouble(); |
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210 | ||
211 | /** |
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212 | * Returns the next pseudorandom, Gaussian ("normally") distributed |
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213 | * <code>double</code> value with mean <code>0.0</code> and standard |
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214 | * deviation <code>1.0</code> from this random number generator's sequence. |
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215 | * <p> |
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216 | * The default implementation uses the <em>Polar Method</em> |
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217 | * due to G.E.P. Box, M.E. Muller and G. Marsaglia, as described in |
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218 | * D. Knuth, <u>The Art of Computer Programming</u>, 3.4.1C. |
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219 | * <p> |
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220 | * The algorithm generates a pair of independent random values. One of |
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221 | * these is cached for reuse, so the full algorithm is not executed on each |
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222 | * activation. Implementations that do not override this method should |
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223 | * make sure to call {@link #clear} to clear the cached value in the |
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224 | * implementation of {@link #setSeed(long)}. |
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225 | * |
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226 | * @return the next pseudorandom, Gaussian ("normally") distributed |
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227 | * <code>double</code> value with mean <code>0.0</code> and |
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228 | * standard deviation <code>1.0</code> from this random number |
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229 | * generator's sequence |
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230 | */ |
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231 | public double nextGaussian() { |
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232 | 20000 | if (!Double.isNaN(cachedNormalDeviate)) { |
233 | 10000 | double dev = cachedNormalDeviate; |
234 | 10000 | cachedNormalDeviate = Double.NaN; |
235 | 10000 | return dev; |
236 | } |
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237 | 10000 | double v1 = 0; |
238 | 10000 | double v2 = 0; |
239 | 10000 | double s = 1; |
240 | 22785 | while (s >=1 ) { |
241 | 12785 | v1 = 2 * nextDouble() - 1; |
242 | 12785 | v2 = 2 * nextDouble() - 1; |
243 | 12785 | s = v1 * v1 + v2 * v2; |
244 | } |
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245 | 10000 | if (s != 0) { |
246 | 10000 | s = Math.sqrt(-2 * Math.log(s) / s); |
247 | } |
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248 | 10000 | cachedNormalDeviate = v2 * s; |
249 | 10000 | return v1 * s; |
250 | } |
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251 | } |